SDR-TO-HDR

RECOVER TRUE HDR
FROM 8-BIT FOOTAGE

Bring in an 8-bit clip and get back a real 16-bit HDR EXR sequence —
blown highlights rebuilt, crushed shadows cleaned, and you decide what comes back.

FOOTAGE PENDING
8-BIT SDR
FOOTAGE PENDING
16-BIT HDR · EXR
SOURCE · 8-BIT SDRDRAG TO COMPAREBEEBLE · 16-BIT HDR · EXR

SEE WHAT WAS NEVER LOST

8-bit footage throws away detail in the brightest and darkest parts of every frame. SwitchHDR brings it back — highlight detail reconstructed, shadow noise suppressed — without touching the performance.

FOOTAGE PENDING
SOURCE · 8-BIT
FOOTAGE PENDING
BEEBLE · 16-BIT HDR
TRUE HDR

SEE IT IN
REAL HDR

Want to see the real thing with your own eyes? This is a true HDR upload — the SDR source and the recovery side by side. You need an HDR-capable display and browser; anywhere else it plays as an SDR preview.

UPLOADED IN REC.2100 HLG — VIEW IN HDR ON YOUTUBE

{ ONLY ON BEEBLE }

YOU DECIDE
WHAT COMES BACK

Every other tool guesses. Beeble lets you direct the recovery — by region, and by intent. No one else gives you this.

01/ REGION

MASK BY
LUMINANCE

Set a threshold with a slider — this much is shadow, this much is highlight. Outside the mask, Beeble stays faithful to your original, pixel for pixel. Inside, it reconstructs the lost detail with more latitude. You draw the line between preserve and rebuild.

02/ INTENT

DIRECT IT WITH
A PROMPT

Tell SwitchHDR what belongs in the recovered region — sunset, blue sky, ocean. The detail comes back the way your shot intended, not the way a model guessed.

Recovered sky regionRECOVERED REGION
Clear blue sky, soft clouds

{ OUTPUTS }

BUILT FOR YOUR PIPELINE
READY TO VIEW

You don't just get an EXR you can't open without DaVinci. You get everything you need to finish — and to see it now.

01/ MASTER

EXR

TRUE 16-BIT, ACES2065-1.

Real HDR in the professional container your pipeline already runs on. Drop it straight into Nuke, Resolve, or Flame.

ACES2065-1.[000001-000240].exr
02/ PREVIEW

MOV

HLG, ON SCREEN INSTANTLY.

Plug in an HDR display and watch it immediately. See the recovery the moment it finishes.

hdr.mov
03/ CONTROL

MP4

SHADOW & HIGHLIGHT MATTES.

The recovery isn't baked in. Separate shadow and highlight mattes let you push it further — in the grade, in the comp, anywhere.

mask_shadow.mp4 · mask_highlight.mp4

INPUT

240 FRAMES MAX (10S @ 24FPS), 1080P MAX,
MP4/MOV 8-BIT

WHERE IT FITS

Grade without banding, Match HDR deliverables,
Recover plates for VFX, Reframe lighting in the grade

{ THE MODEL BEHIND IT }

SwitchHDR

Our own model, developed in-house and trained on real HDR footage —
not an API wrapper, not a filter.
The recovery is grounded in how light actually behaves.

Read research

RECOVER YOUR FIRST SHOT

Bring in an 8-bit clip and get back true 16-bit HDR — highlights rebuilt, shadows cleaned, every region under your control.